Piko's Lust Trap will be renamed to Reinbird Labs. I've been reconsidering the old title for a little while, and it doesn't quite match the vibe I'm going for...
Hello again. Here's another progress update on the prototype. This one's slightly longer, so let's do a list: - Finished Dildummy behavior and its projectile. -...
Heya folks. I finally got around to enemy behavior and projectile spawning, starting with the slushguppy. I'm pretty happy with how it's going, still a ways to...
Hey all. I haven't spent a ton of time on the game these past few weeks, but I've been fiddling with code and figuring out the HUD. I previously had a couple li...
Reina loves toying with Piko using their contraptions, so here we have a couple. Hypno lamps and some custom-made roombas that get a bit, uh, friendly . Just a...
Piko's Lust Trap isn't going anywhere (unless it's forced to)! In fact, have another gif of my latest test scene. The enemies have yet to be implemented, but I'...
Heya! Long time no see, at least on this site. It may not be much, but I figure it's a good time to share some assets I've made and a brief gif of what I have i...
First off, here's some early UI stuff I neglected to post here previously. The Body tab is where you'll be able to examine Piko and/or try to remove restraints...